# Fishing Spells

<figure><img src="/files/ezsFxHT848OseIfUTjBj" alt=""><figcaption><p>Spell (card) breakdown</p></figcaption></figure>

Spells (cards) are used to catch fish.

You receive a random deck daily and you can collect more Spells as you successfully catch fish.

Each card has three main elements: Mana, Hit boxes & Hit multiplier

### Mana

Indicates the amount of Mana required to play the card.

### Hit Boxes

Indicate which space you predict the fish will move to next turn &#x20;

<mark style="color:blue;">Blue</mark> indicators are normal hits.

<mark style="color:yellow;">Yellow</mark> indicators are critical hits.

<mark style="color:red;">Red</mark><mark style="color:$info;">/</mark><mark style="color:$info;">Grey</mark> indicators are miss.

### Hit Multipliers

Each number within the bottom boxes indicates the hit amount.&#x20;

The hit and miss square values will increase or decrease the catch meter by that amount depending on where the fish lands.

<figure><img src="/files/3QvJIM8A181hXOnf5E6Z" alt="" width="375"><figcaption></figcaption></figure>

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