# Alchemy Bench

<figure><img src="/files/fTXRV3I4NxLIUWAbZdcs" alt=""><figcaption><p>Alchemy Bench</p></figcaption></figure>

### Where it is

The alchemy bench can be found in the north of the lobby, close to the [Dungetron](https://glhfers.gitbook.io/gigaverse/combat/dungetron-overview) entrance

### What it does

The Alchemy Bench allows you to create consumables to take into combat with you

{% hint style="danger" %}
Warning: You lose your consumables upon death or use.&#x20;
{% endhint %}

{% hint style="success" %}
Hint: If you wish to flee the dungeon with your remaining consumables, click the ladder after defeating a boss, before selecting your next upgrade.
{% endhint %}

### How to Use

Equip consumables in your “Dungeon Bag” in the Dungeon lobby before entering combat

<figure><img src="/files/mPrNoPDH6i8SvCQOMqSH" alt=""><figcaption></figcaption></figure>

{% hint style="danger" %}
Warning: Your dungeon bag will automatically refill with available consumables of the type selected until you run out. Make sure to deselect consumables before entering a dungeon if you don’t want to lose them
{% endhint %}

### Resource Requirements

Each consumable requires different resources (ingredients) to craft. The requirements are displayed when clicking a consumable at the Alchemy Bench. Larger consumables require more resources to craft.

### Faction Specific Resource Requirements

Crafting consumables requires faction specific resources. For example, crafting boom juices requires one faction type of dust or shards, whereas crafting armor juices requires a different faction type of dust or shards.

### Success Rate

Crafting consumables has a 70% chance of success. This means, during each crafting attempt you have a 70% chance of successfully creating the consumable, and a 30% chance that the craft will fail and you will lose your ingredients.

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