Dungetron: Void
The Void: a special dungeon that opens up during specific events Combat, skills, entry, & rewards are different from standard dungeons and may change each event

Combat
The Void has unique rules
Gear & Charms do not work in the Void
Consumables may be brought into the Void

Skills
Use Void Essence dropped in the Void to level your skills
In the void, you can only level up your HP, armor, and the unique skills below:
Tenacity: chance to recover double Armor by 1%
Block: Chance to block by 1%. Reduces damage by half
Evasion: Chance for evasion by 0.5%. Reduces damage to 0
Luck: Chance to crit by 0.75%. 2x the damage
Intuition: Increase chance by 0.5% to 'predict' an enemy move (a red X will appear on the next move that your enemy will not use, if this triggers)
Temporary upgrades for weapon skills may still drop at the end of each battle
Important: Void Skills & Void essence both reset at the start of each Void event
Entry Requirement
The Void Dungeon typically requires an entry requirement, such as, but not limited to:
gigabit
ingame resources
Entry requirements are subject to change from one event to the next
Rewards
Rewards may change with each Void Dungeon event There may be a jackpot of gigabit, which portions can be won from for accomplishing certain tasks, such as: a chance of winning a % of the jackpot upon defeating an 'Echo' of another player, or a similar chance upon final boss clear These are subject to change with each event. Follow announcements to see each event's format
Daily Limit
There is currently no daily limit, this may change depending on event structure
Flee
You are able to flee the dungeon (end your run without dying and keep any unused consumables) by approaching the ladder once you've defeated an enemy, and before progressing to the next room
Consumables
You can craft or purchase consumables to take into the dungeon with you, they will drop upon death
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